#include "CContentManager.h"

using namespace Content;

CContentManager::CContentManager()
{
	pLevel= new CLevel();
}

void CContentManager::init()
{
	pLevel->init();
}

void CContentManager::clean()
{
	pLevel->clean();
	delete pLevel;
}

CLevel* CContentManager::getLevel()
{
	return pLevel;
}